A circus-themed horror game, Exhibit Of Sorrows traps players in a twisted gallery of dolls where puzzles, keys and a menacing clown await.

Exhibit Of Sorrows is a short yet haunting horror game that takes players inside a circus-themed exhibit where nothing is as innocent as it first appears. Developed by indie creator Maxim Tsai (adayofjoy) with artistic contributions from Theresa Kao, this disturbing interactive story blends nostalgic visuals with psychological dread. What begins as a playful gallery of clown dolls soon spirals into an unsettling descent, where survival means following instructions, solving puzzles, and making chilling choices.

GAMEPLAY OVERVIEW

Exhibit Of Sorrows uses simple point-and-click mechanics, making it easy to pick up but difficult to forget. Players explore looping carnival galleries filled with strange, animated dolls, each exhibit serving as a puzzle that must be manipulated to reveal keys. Characters like Mr. Floaty, Mr. Washy, Ms. Stretch, and Mr. Handy initially amuse but quickly take on grotesque forms as the story progresses. What feels harmless at first escalates into mandatory, increasingly disturbing interactions, pushing players toward an inevitable confrontation with the clown.

Horror atmosphere and themes

The game thrives on its eerie atmosphere, built through minimalist 2D graphics, muted carnival tones, and unsettling sound design. Nostalgic, Flash-style visuals create a false sense of childlike innocence before warping into something darker. Themes of trauma, violence, and distorted innocence run through every interaction. Jump scares, distorted dolls, and the constant presence of the clown sustain a suffocating tension, ensuring players never feel safe. With multiple endings, each playthrough carries different outcomes, adding replay value for those brave enough to revisit.

How to play

  • Mouse or tap (point-and-click interaction).
  • Warnings: Do not ignore the clown’s instructions, resisting can lead to darker consequences.
  • Playtime: Around 10 minutes, designed for a single-session experience.

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